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Epic Annonces Holiday Release for Infinity Blade

Epic Games and ChAIR Entertainment have announced that they will release the Unreal-engine powered title Infinity Blade to iOS devices this holiday season. The action-RPG sword fighting adventure for iPhone, iPod touch and iPad was unveiled last month at Apple’s Special Event in San Francisco and fully utilizes Epic’s Unreal Engine 3.

The graphically intense Infinity Blade features sword battles and boss fights centered around a fully 3D castle. The game’s single-mode features a combat interface and two-button touch controls. As players progress, they can gain experience, build on their stats and earn items to prepare their knight in shining armor for the game’s final boss fight.

The game will also feature additional content that will be released free of charge via updates. There will also be a multiplayer mode that lets players find their friends and other users online to battle them in Game Center.

“More than one million people have been introduced to the world of ‘Infinity Blade’ through our free app, ‘Epic Citadel,’ and soon everyone will be able to play our first fully featured game for iOS devices,” said Dr. Michael Capps, president of Epic Games.

The pricing and official release date for “Infinity Blade” has not yet been announced.

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Interview with Epic Games on Bringing Games to iOS

Epic Games, the brains behind popular games like Unreal Tournament and Gears of War, have decided to compete with gaming companies on the iPad, iPhone, and iPod touch by bringing games to iOS devices that focus on utilizing the hardware. In an interview with Gamasutra, Epic’s studio president, Mike Capps goes into more detail about the expansion to iOS devices.

The Unreal Engine, the heart of most hardcore games, is making it’s way to iOS devices. Capps explains in the interview that these tools will make their way into the hands of Unreal Engine Developers, which means that games that use Unreal Engine on other platforms (i.e. Xbox, Playstation, etc.) could essentially be ported to run on iOS devices.

Capps notes that some games that push the boundaries of the Xbox, PS3, and other gaming devices will most likely need to rewrite some of the game so that it will work on hardware that doesn’t have as much power.

You can read the interview in its entirety on Gamasutra.

At the Apple Music Event, Epic gave a demo of their forthcoming iPhone/iPad game called Project Sword based on the Unreal Engine. While it won’t be out until later this year, iOS users can download a sneak peak (called Epic Citadel) and explore the environment in amazing detail.


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Epic Games Announces New iOS Game Based on Unreal Engine [Updated]

Epic Games has announced that it is releasing a new game on Game Center that runs on the fabled Unreal Engine. The new game is currently in development under the code name Project Sword. The 3D game is an action-packed role playing adventure that runs in real time. The protagonist will be able to engage in sword battles and use neat swipe controls to get around the levels. The game includes intricate levels of detail that uses the same lighting and motion techniques in movie CGI.

The game will also include the social networking integration of Game Center, including invites and achievements.

[Updated] The free demo [iTunes link] is now available in the iTunes App Store.


Follow this article’s author, Florence Ion, on Twitter.

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